![]() Stick rotations take skater from crouched, coiled spring through the trick and back to the ground, before a well-timed stab of the X button secures that landing and the speed at which the board rolls on. The elegant control system of the first game also returns, borrowing from the conventions of arcade fighters as much as the tricks used in EA's Skate series. Pushing the difficulty further still is 'Rad' mode, available to those that can meet a taxing list of unlock requirements. Once again, OlliOlli2 delivers a collection of short levels, spread along a meticulously plotted difficulty curve that makes its way from accessible to distinctly challenging across 50 core stages. The result is a more polished, attractive game, even as, mechanically, much remains familiar. It's all delivered with a subtly reworked aesthetic, the pixel art-leanings of the original OlliOlli, replaced by smoother, cleaner lines. OlliOlli2: Welcome to Olliwood takes its name from a new setting: a movie studio tour that justifies a range of visual styles, from Westerns to science fiction. Much will be overtly familiar to those who lost hours to the first game, as Roll7 have wisely taken the path of refinement. ![]() And it happened to be a damn fine example of modern twitch, too.Ī little over a year later, and OlliOlli's sequel is here. Retreating from realism, OlliOlli got closer to what is at the heart of skateboarding than most other games could dream of. Roll7's console debut, despite abstracting its subject matter into a 2D twitch side-scroller, captured the rhythm and flow of skateboarding, right down to its use of kinetic energy and the sheer presence of those landings. It's clear to anybody with a knowledge of skateboarding that the team behind the original OlliOlli understood the sport at the centre of their game. Roll7's stripped-back charmer returns - and clever tweaks ensure that it's capturing the glory of skateboarding better than ever.
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